This simple dialog is the first thing you see when you launch CityDiscoverer. There are a few things you can do:
- Choose which image to use to texture-map the earth in Earth View.
- Choose which terrain to view in Terrain View.
- Edit the terrain properties of the selected terrain.
- Open the Terrain Manager dialog (below).
- Set a few Global Options, including:
- Full Screen
- CityDiscoverer will attempt to open a full-screen window, with only the toolbar added to the immersive 3D experience. You can also toggle this at any time after the main window opens, with the "View - Fullscreen" menu, or Ctrl-F.
- Set Size Exaggeration for Plants and Fences
- This will affect any terrain you open in Terrain View, and can be useful for working with large areas where these culture features are often small and hard to see.
- Check your OpenGL Info
- This is a good thing to check the first time you run CityDiscoverer on a new machine, to troubleshoot issues with your 3D card and driver, and to learn the largest texture your system can handle.
From this dialog, you can:
- Add and remove paths from your Data Path
- Create and delete terrains.
Another easy way to create a new terrain is to copy an existing one. You can then Edit Parameters of the new terrain, including giving it a new name.