Structure Layers

Structures in the tridicon™ CityDiscoverer software means buildings, linear structure such as walls and fences, and instances of external 3D model files.  They are contained in Structure Layers, which can be loaded and saved to VTST files.  You can have any number of structure layers on each terrain.

Adding Structure Layers to your Terrain

To include structures from a VTST file, you can load it at runtime each time you need it or at startup by editing the properties for your terrain.  Under the Culture tab, double-click Structure Files to choose from a list of all the VTST files that are located in BuildingData folders on your data path.

You can also create a new, empty Structure Layer at runtime, by pressing Create in the Layer Dialog.

The Layer Dialog in Terrain View

Structure layers are shown in the Layers Dialog above.  The active structure layer is shown in bold.  The operations shown will affect the active layer.  You can make any layer active by clicking on it or any of its items.  You can do these operations on a structure layer: